hollow head doll’s foam, 2019-2022
theatrical play without actors
43’00”
June 2022, SESC Pompéia
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read here Tiago Mesquita’s text
digital photography: Julia Thompson
BW analog photography: Ilê Sartuzi
Through various devices that animate objects, “hollow head doll’s foam” is a theatrical play without human actors that explores the uncanny possibilities of projecting a body into anthropomorphic objects. One of the key points that permeates the debate proposed by “hollow head” is the post-anthropocene idea; that is, a moment when the human being would no longer be the center of development and action in nature, but rather would be replaced by other types of agents, a world where subjects are voluntarily being replaced by invisible mechanisms. To “animate” the objects of the play, three main procedures are used, namely: mechanical movement through motors and programmed microcontrollers; the spatialized sound that builds narratives and soundscapes; and the mapped video projection on space and objects themselves.
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Theater:
Ilê Sartuzi:
Direction; Dramaturgy; Art direction; Video and Projection
Marcus Garcia:
Mechanics; Programming; Cenotechnic
Bruno Palazzo:
Sound design
Matheus Brant:
Light design
Carol Angelo:
Executive production
Vicente Antunes Ramos:
Dramaturgy Assistance
CleverBot:
Dramaturgy Assistance
Danilo Arrabal: actor
Giovanna Monteiro: actress
Julia Pedreira: actress
Maira do Nascimento: actress
Rafael de Souza: actor
Video:
Francisco Miguez:
Audiovisual direction and editing
Caio Antônio e Maurício Battistuci:
Photography direction
Amanda Carvalho:
Direct sound
Caio Antônio:
Color correction and finishing
Quina filmes:
Production












