hollow head doll’s foam
video-installation in three channels
43’00”

in collaboration with Quina Filmes

Through various devices that animate objects, “hollow head doll’s foam” is a theatrical play without human actors that explores the uncanny possibilities of projecting a body into anthropomorphic objects. One of the key points that permeates the debate proposed by “hollow head” is the post-anthropocene idea; that is, a moment when the human being would no longer be the center of development and action in nature, but rather would be replaced by other types of agents, a world where subjects are voluntarily being replaced by invisible mechanisms. To “animate” the objects of the play, three main procedures are used, namely: mechanical movement through motors and programmed microcontrollers; the spatialized sound that builds narratives and soundscapes; and the mapped video projection on space and objects themselves.

Ilê Sartuzi: Director / Dramaturgy 
Objects production / Video projection
Marcus Garcia: Mechanical Engineering 
Mechatronics / Programming
Vicente Antunes Ramos: Collaboration in dramaturgy
CleverBot: Collaboration in dramaturgy
Bruno Palazzo: Sound Design
Matheus Brant: Light Design
André Vidal: Light operation

Arnold Schwarzenegger: actor
Danilo Arrabal: actor
Giovanna Monteiro: actress
Hito Steyerl: actress
Julia Pedreira: actress
Maira do Nascimento: actress
Rafael de Souza: actor

FILM: 

Production: Quina filmes
Coordination: Francisco Miguez

Recording:
Amanda Carvalho
Caio Antônio
Francisco Miguez
Mauricio Battistuci

Editing:
Amanda Carvalho 
Francisco Miguez

Video-installation:
Ilê Sartuzi

Technical Support:
Caio Antônio